Projects
Machine Learning research, academic projects, and technical explorations.
Featured Projects
Pose-Invariant Face Detection
Based on Trees of Wavelet Approximated Vector Machines. A new approach using hierarchical tree structures of WVM detectors trained on different pose regions.
View thesis detailsMachine Learning Introduction
Learn the fundamentals: the general learning model, target space, hypothesis space, risk minimization, and VC dimension through practical examples.
Read the introductionIntegration of Web Services into Different Platforms
A practical implementation using UseKit, a web service from University of Basel. The project explored how web services can be tied to different platforms including browsers and web software, becoming part of the DOM-tree.
Mensch ärgere dich nicht
A networked multiplayer board game developed in Java. Features online play, special game fields, and integrated quiz questions.
View project detailsTCP Optimization
A project within the networking and security lecture to observe and optimize download speed behavior in correlation to the number of connections. The environment simulated real-world network conditions with multiple computers.
Other Projects
T&T - Thore und Thürme
An online game project combining features from different games, developed in collaboration with Daniel Kastner.